搜索资源列表
3DSPMAXPmoxing
- 对于很多的模型,很难深刻的导入进去,3DS+MAX模型在OPENGL中的读取与重现-For many models, it is difficult to import into a deep, 3DS+MAX model OPENGL read and reproduce in
MyGame
- real time graphics design. Using 3ds max and opengl and visual studio to develop a real time scence which has people, buildings and planes.
MonsterTruck-Program
- 3DS max 建模后 用opengl实现模型,包含地形和小车模型 天空盒 可以控制小车的运行等-Max OpenGL modeling with 3DS implementation model, including the terrain and the car model of the sky box can control the operation of the car, etc.